#pragma once
#include <iostream>
#include <string>

#define HEAD "P3 \n#Vertiefung II Raytracer\n"
#define FILENAME "Canvas.ppm"
#define COLOR 200

class Bild
{
private:
	Bild(void);
 
public:
	static Bild* getInstance();
	void setSettings(int, int, int);
	~Bild(void);
	int width, height, max;
	int *r, *g, *b;
	void fillChannels();
	void setPixel(int, int);
};

